Awakening?The Infinite Evolution of My Talent as a Low-Level Awakener

Chapter 54: The Starlight Dragon's New Skill ?Infinite Evolution?



Chapter 54: The Starlight Dragon's New Skill ?Infinite Evolution?

Sterl indulged in his fantasies for a moment before regaining his senses. The actual strength of the two purple skills would still have to be tested in real combat.

At this moment, he took out the last gain from his insane grind in the Death Village.

It was a blood diamond shimmering with a crimson glow.

This item, when absorbing monster blood points, only calculates the most basic value, making the accumulation of the power of blood very slow.

However, this time, Sterl's frenzied grind in the Death Village had explosively accumulated blood points!

The blood diamond now directly displayed [Power of Blood Balance: 133].

"I've never been in such a rich battle!" Sterl couldn't help but exclaim.

He first chose to upgrade the blood diamond, spending 50 blood points.

Instantly, the translucent diamond shining with eerie light, revealed a pattern of a demon with a masked face and horns.

Sterl even heard a sinister laughter near his ear.

"The Blood Duke?" Sterl felt somewhat uneasy. After all, this offering came from the power of a god-level demon. It being useful was one thing, but there was also the chance of attracting the attention of the Blood Duke...

But the golden finger clearly stated that the evolved product would definitely be beneficial to Sterl, so he just raised a bit of vigilance in his heart and examined the properties of the new version of the blood diamond.

"Mainly, it's the amplification of various bonuses, right?"

"After evolution, skills above the golden level can also be broken through with the power of blood."

"However, breaking through to mastery level requires fifty blood points?? That's a bit too steep." Sterl complained.

Golden level skills were the powers that third-class players above level 141 could use. When Sterl was taking classes at the base, the teachers had only vaguely introduced them, touching upon the realm of legendary powers.

Therefore, golden skills were often of great might, and naturally, the cost of breaking through their proficiency was terrifyingly high.

Sterl complained verbally, but he was actually quite surprised. Others wouldn't even have the means to spend blood points like this.

Next were some routine enhancements of the blood diamond—increases in the strength of attacks and shields created by the power of blood.

The highlight was the new equipment and skills—

More than ten pieces of equipment were unlocked, but many were for players at levels forty to seventy, even sixty to seventy. After much selection, Sterl found two pieces he could use right now.

[Blood Wristband (Gold)]

[Category: Growth-type]

[Level Requirement: 0-70]

[Attached Attributes: All Attributes +0~35]

[Additional Skill: [Bloodthirst: Converts 10% of the damage dealt into healing effect]]

A growth-type wristband, where the player gains +5 to all attributes for every 10 levels increased, up to a maximum use at level 70.

The price to craft this equipment was slightly more "expensive" than the previous Void Aspect, requiring twenty blood points. The problem was that it also needed a bunch of materials, like Purple Vine Flowers, Mandrake, Wild Wing Bat Fangs...

Sterl had never even heard of these, so he decided to directly spend 50 blood points to craft it, ignoring material requirements.

The other piece of equipment was—

[Terror Amulet]

[Category: Special]

[Requirement: More than 1 kill count]

[Attached Effect: [Soul Theft: Every time a player is killed, randomly extract one point from either Spirit, Constitution, Strength, or Agility, with a maximum of ten points extractable from each attribute. Once all soul thefts are completed, your damage to other players increases by 10%.]]

The requirement of more than 1 kill count means that you must have killed at least one player. Sterl naturally meets this condition. This equipment is not expensive to craft, ignoring material requirements and only needing thirty blood points.

The reason why the Terror Amulet's attributes are far inferior to those of the Blood Wristband, yet still requires thirty blood points, is because amulet-type equipment can take effect just by being in the inventory and can be infinitely stacked, making them extremely precious!

As for the requirement to kill a total of forty players to fully enhance the attributes, Sterl didn't find this condition too harsh. First, no matter how stringent the requirements for amulet-type equipment, it's all profit!

Second, in the game [Transcendence], player killings for resource contests are far too common.

His path ahead will involve countless oppositions against others. As such, maxing out Soul Theft isn't a problem. Rather, the exclusive damage boost against players after maxing it out is a rare and practical attribute.

Having crafted bloody equipment once before made the second time easier for Sterl. He simply closed his eyes briefly and quickly finished the task.

Afterward, he equipped the Blood Wristband and tossed the Terror Amulet into his backpack. With only three blood points remaining, he decided not to use them further.

Incidentally, the new skills that appeared on the blood diamond were eight in total, but all were pure output skills similar to Philip Waldo's [Soul Eater] and [Blood Net]. Quality were just the blue gear, Sterl can't even use them

The new prompt on the blood diamond was—

[To unlock more skills and equipment slots, two hundred blood points are required.]

Sterl wasn't in a rush. Once he had accumulated 200 blood points for the blood diamond's upgrade and reached a higher level, he would have many new pieces of equipment to craft.

...

After sorting out his gains, Sterl used the teleportation circle to return home.

He had been away for about three to four days. Linna and Rayna, although unhappy about his departure without notice, didn't give Sterl a warm welcome back. However, the two beauties quickly got over their anger, and the trio enjoyed a harmonious meal together.

Upon returning home, Sterl had planned to take on a few pioneering tasks to level up. However, he received a message from Teresa indicating that the preparations for the hidden mission were nearly complete.

Sterl decided not to leave, avoiding the situation where he couldn't use the teleportation circle for the mission. He stayed at home, comfortably working on adding points to his newly acquired skill card.

Sterl rested for a week, adding points to [Devour] seven times before finally maxing it out.

[Skill Card: Devour+]?[Skill Card: Devour++], with an experience efficiency increase to 7%, and the probability of acquiring abilities at one in thirty thousand.

[Skill Card: Devour++]?[Skill Card: Devour+++]...

...

Until the final point addition and evolution.

[Skill Card: Devour MAX]?[Infinite Evolution].

By the afternoon of the seventh day after Sterl returned home, he watched as a bright golden card fell into his hands, tears involuntarily welling up in his eyes!

It had not been easy! He had painstakingly relied on point additions to transform a trash skill into a divine one!

At this moment, the information of the new skill card popped up in his eyes.

[Infinite Evolution]

[Category: Exclusive Unique (Once this skill is learned by any unit, it will never appear in Transcendence again until the unit permanently ceases to exist.)]

[Effect: After being learned by a pet, all enemies killed will provide an additional 25% experience to both the pet and its master. There is a 1/3 chance of acquiring a special ability after killing boss-level monsters (a guaranteed special ability acquisition after killing three bosses).]

"It's done!" Sterl's face showed calm acceptance.

Is this skill strong? Absolutely, it is. First, the initial effect directly compensates for the experience loss Sterl would have suffered from having a pet.

The second effect, true to the name Infinite Evolution, allows the pet that has learned this skill to gain a special ability every three boss kills. Moreover, there's a high probability that Sterl can share this ability for free, making it unbeatable!

However, Sterl wasn't too surprised, as this is the value he expected after eight rounds of point additions!

He knew, like the skill card Devour, and his initial mental potential, started off too weak, hence the need for additional point additions to optimize.

Without hesitation, Sterl pulled out his sleeping Starlight Dragon from his sleeve.

The Starlight Dragon wore a confused expression until its master slapped a glowing card onto its head.

Instantly, the Starlight Dragon felt a surge of energy take root and twine within its body, making it seem to glimpse an invincible future.

In its excitement, the Starlight Dragon, lying in Sterl's palm, couldn't help but roll over.

"You're done here." Sterl tucked the Starlight Dragon back into his sleeve.

This newly born star race creature once again drifted into slumber.

"How great it would be to have your ability to fall asleep instantly." Sterl felt a bit envious when, at that moment, a corner of his vision lit up with an envelope-shaped cursor.

[Your special care player "Teresa" has sent a message.]

Sterl didn't hesitate to open the private message, his expression turning into one of excitement!

[Teresa: I've successfully exchanged for the hidden mission. Master, let's meet tomorrow at the development hall of Base No. 113.]

[Master, can you disguise your attributes to appear around level 40? It could save us a lot of trouble.]

[Master, I miss you so much. Also, I've found a way to hatch the pet egg you gave me...]

...

Aside from the formalities, Teresa seemed quite enthusiastic, even showing signs of missing him.

Sterl merely smiled slightly. Evidently, his training in the instances previously was quite successful. He coolly replied with two words.

[Sterl: Received.]


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