Chapter 1088: [Draconic Farm Spirit Protection], [Spiritual Geomancer Druid], & [All Stats Omni Super Boost]
Chapter 1088: [Draconic Farm Spirit Protection], [Spiritual Geomancer Druid], & [All Stats Omni Super Boost]
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It was finally done, both chosen Skills had evolved.
[The Skill [Farm Spirit Protection: Lv10 (Max Level)] has evolved into the [Draconic Farm Spirit Protection: Lv10/30 (Evolved Skill)] Skill!]
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[Draconic Farm Spirit Protection: Lv10/30 (Evolved Skill)]
The Evolved form of the [Farm Spirit Protection] Skill.
As a Draconic Spirit Farmer, the Spirits you Farm will always hold you within their hearts and hold great loyalty to you. Spirits and Draconic Farm Spirits you summon or sprout from Spirit Sprouts will naturally protect you from most damage with their lives on the line and without doubting for a second and will also attack foes that get closer.
The natural amount of Spirit Sprouts you can farm from your Spirit Ranch increases by +100. Spirit Sprouts Stats increase by +100% once sprouted into Draconic Farm Spirits, with an additional 30% chance for the Spirit Sprouted to be a High-Ranking Spirit or above.
The range in which you can control Spirits and summon them through Terrains and Spirit Sprouts and Dragon Veins increases by x100, and their Stats increase by 1% with each Tile covered by Spirit Sprouts.
There's a 30% chance every time you summon a Draconic Farm Spirit to summon the [Divine Farm Spirit] a special Farm Spirit that is in charge of the Farms of this world, which will automatically support you in both defense, healing, and offense for 15 Minutes before disappearing.
Furthermore, you can now choose which Draconic Farm Spirits you want to summon, and the Elements of each Spirit Sprout ahead of time, which will unlock with each Skill Level.
Available Draconic Farm Spirits:
Level 5: [Greater Carrot Drake Spirit (Element: Earth, Nature)] [Blazing Tomato Dragon Spirit (Element: Fire, Nature)]
Level 10: [Venomous Onion and Garlic Hydra (Element: Poison, Nature)] [Frost Radish Wyvern (Element: Ice, Nature)]
Level 15: ???
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Okay that's a weird Skill, although I think I've been using it all the time, since I can easily and naturally expand my Domain and Terrain, Spirit Sprouts became the norm for my abilities, always appearing and multiplying Spirits for me to get their aid in battle.
Not only all these base effects which I've always been using get a boost, but I also gained some exclusive, slightly weird-sounding Draconic Farm Spirits? And they're apparently themed after vegetables… Well, that's both cute and ridiculous, I love it.
[The Skill [Geomancer: Lv10 (Max Level)] has evolved into the [Spiritual Geomancer Druid: Lv10/30 (Evolved Skill)] Skill!]
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[Spiritual Geomancer Druid: Lv10/30 (Evolved Skill)]
The Evolved form of the [Geomancer] Skill.
Only Spirit Races are capable of connecting with the Earth. The art of such techniques and spells is known as Geomancy. And not only you've mastered this power, but you've become a Spiritual Geomancer Druid, an advanced form of a Geomancer.
With this advanced Spiritual Geomancy, the user is capable of not only connecting with the ground within a wide range and see through its Rivers of Mana and Dragon Veins, but they're also capable of summoning Rivers of Mana and Dragon Veins to their immediate location, as long as they're within a 10-kilometer radius from the user.
The earth itself will respond to the user and aid it in a variety of ways.
Spirits will listen more carefully, and their stats will increase by +100% when summoned from Dragon Veins, while the quality of their Spiritual Essence and the power of their Spiritual Magic will increase by 50%.
Your stats increase by 100% while touching the earth with your body, and the amount of MP restored per second is increased by 300%. These bonuses increase by 5% with every Dragon Vein within a 100-meter radius of the user.
You can not only easily conjure Earth Spirit Magic, but its Attack Power, Effects, and Conjuration Speed increases by 100%, with an additional 10% with every Dragon Vein within a 100-meter radius of the user.
Connection with the Terrain is possible through this Skill, enhancing the range in which Skills can affect the surrounding Terrain by x60.
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Ah, it's a really good boost! It has a few new effects as well, and all of its basic abilities were further boosted. Above all, I can now just drag Dragon Veins and Mana Rivers into my vicinity?!
This means I could more easily summon Spirits from them and drain Mana than ever before, amazing!
But that wasn't all of it yet…
Ding!
[A Skill that can evolve using the following Skill Books has been detected: [Random Skill Book (A Grade)] x1 [Random Magician Skill Book (A Grade)] x1]
[Do you wish to Evolve the [All Stat Super Boost: Lv10/10 (Fused Skill)] Skill?]
[Yes] [No]
I didn't even hesitate, immediately clicking [YES]!
FLUOSH!
The same scene happened, the last two Skill Books became particles of light, fusing with my body and soul and finally evolving my Skill.
Ding!
[The Skill [All Stat Super Boost: Lv10/10 (Fused Skill)] has evolved into the [All Stats Omni Super Boost: Lv10/30 (Evolved Skill)] Skill!]
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[All Stats Omni Super Boost: Lv10/30 (Evolved Skill)]
A Unique, never seen Skill that can only be obtained once the user unlocks three or more Hidden Stats and has evolved the [All Stat Super Boost] Skill.
Enhances All Stats by +150% passively (invisible buff), including all non-initial Stats, such as SOUL, KI, CHM, and more. And Skills Damage and Effects are enhanced by +100% at all times upon equipping the Skill into any Skill Slot.
The user can unleash the {All Stat Omni Super Boost Aura} that enhances the Stats of your allies within a 300-meter radius of you by +100% and Skills Damage and Effects are enhanced by +50% for 30 Minutes. Can be used twice a day. 2/2.
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Wow, not bad at all!
I can feel the power immediately, actually!
FLAAASH!
RUMBLE!
The entire arena trembled slightly as I felt my body, soul, and literally everything else grow stronger, two hundred percent stronger!
And it was passive, always active!
"W-Woah…"
It was definitely one of the most cheat-like Skills ever, and it was only mine.
Yikes, I keep getting stronger.
I wonder if it's still even enough to beat the big bads out there though…
To make up for the enormous level and experience difference, the only thing I can do is stack ridiculous Skills and Stats as much as I can.
And now, finally, Skill Specialization Marble time.
This time, I'm choosing a battle-oriented specialization.
Something to kill mages and demon kings in specific.
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