Chapter 1101: Top of The Food Chain
Chapter 1101: Top of The Food Chain
Chapter 1101: Top of The Food Chain
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[Six possible evolutionary paths have appeared!]
[Please note, the following species rank in the upper echelon of racial powers in the Null Verse:]
Replicus gulped.
That was some high praise.
What was he in store for this time?
[Astral Draught Kestrel]
One of the most feared predatory creatures in the Null Verse with a long history of quick, chilling massacres. The Draught Kestrel is a regal, immortal bird that sometimes deceives its victims by assuming a humanoid shape with four great wings.
It has an unusually terrifying affinity with natural winds and has been known to gain authority over an entire world's gusts and airspace by the time it lands. Its control over winds is extraordinarily precise, and by infusing its Null Life Essence into them (winds), the Draught Kestrel can wipe out civilisations in a matter of seconds.
In its humanoid form, its wings each boast 250 long, sturdy feathers, each as powerful as high tier Mythical grade weapons and are imbued with supernatural, wind-inspired effects. The Kestrel sends out these feathers in the wind and can kill any desired target that is touched by a breeze or breathe of wind. In its true form, it possesses a million of these feathers, all of which can be deployed to slaughter targets in one shot from as far as a light year away, or be used as conduits for the Kestrel's unique power set: GRAND and MYTH Runes.
The original Astral Kestrel wedded its kin to a powerful Elder Penetration Sage in order to learn the art of GRAND and MYTH Runes, which it then incorporated into the power set of its race.
(Due to its unique powers, the Astral Draught Kestrel has inherited a flaw to balance its existence among the natives of different worlds.
The Astral Draught Kestrel is driven by a ferocious appetite that requires up to tens of millions of tonnes of flesh to sate every 100 days. If this requirement is not met, it will enter a Starved state where its body will rapidly wither away as its powers vanish.)
-Choosing this race will enable you to continue using the entire Penetrator series power set. -Choosing this race will grant a Limb-type Veneration art.
<Stats>
ASTRAL BLIZZARD MOTION evolves into VOID WARP GATE
TRIGGER DEVIANT BUILD evolves into TRIGGER REFLECTIVE BUILD
PRIME PERPETUATION evolves into IMMORTALITY
+370,000 Null Life Essence
+700,000 Mana
+2 SUBJECTIVE PHANTOM INFERENCE
<Runes>
-Rune of Beginning (GRAND).
-KILL rune (MYTH).
-ANTI-ESSENCE rune (MYTH).
-Rune of Sating
-Rune of the FIRST (GRAND).
-Rune of Immolation. (GRAND).
[Timeless Adamantine 'Prodigy' Beetle]
Having its name etched in seventh place on the Universal Purge Banner, the Adamantine Beetle is one of the most feared and loathed creatures, recognised mainly for once conquering a fifth of the entire Null Verse.
The Adamantine Beetle is a species of large, green humanoid beetles with one of the toughest, and most unique exoskeletons known to Null Kind. It is well known for its astounding durability, and its ability to obtain an unlimited number of shapes. When exposed to a hostile attack, the Adamantine Beetle unconsciously changes form, attaining a shape and traits that can counter the nature of the received attack; both its destructive power and the skill of the attack's user.
Its ability to master all forms of attacks and substances over time with this horrific ability is quite fearsome, and the fact that it changes into a different shape each time makes it difficult to identify. This uncanny power of the Adamantine Beetle pales in comparison, however, to its other unusual ability.
The Beetle passively generates an unlimited number of bacteria within itself when it matures, and they all rapidly grow to become micro versions of the Beetle, all fitted within it, and each granting the Beetle a significant degree of physical strength as they grow. These micro- Beetles must be expelled from time to time, however, otherwise the Adamantine Beetle will explode from the inside, as production does not cease once it begins.
The released micro-Beetles grow with the same properties as the original except the proliferation of bacteria, and as they spread and grow, the original can siphon powers that they harvest, growing more powerful passively. There has been no recorded limit to the Adamantine Beetle's power as of yet.
(Due to its unique powers, the Timeless Adamantine Beetle has inherited a Flaw to balance its existence among the natives of different worlds.
The Timeless Adamantine Beetle is fated to fight against its creations for as long as it lives. A majority of its unwanted spawn eventually return to kill the original so as to avoid being one of the many that get their powers siphoned and absorbed.)
-Choosing this race will allow you to keep a majority of the Penetrator series power set.
<Stats>
All states grow passively at an undefined rate, and there is no limit for growth.
<Skills>
-Legion Retention (Super)
-Unlimited Merging (Super)
-Hive Vision (Super)
-Hive Possession (Supreme)
[Hallowed Marionette]
One family of pious souls once traversed the Null Verse seeking to learn all its secrets. Millennia later, they evolved into a race of hollow, gentle creatures that Divine Null Lifeforms took advantage of while offering THREE blessings for their service.
The Hallowed Marionettes are vessels stripped of innate powers. As beings that answer to the
call of anything that has reached the level of Divine, they have no powers of their own and rejoice simply in being used by powerful beings who can't walk move among the minor realms within the Null Verse.
After a Divine being uses their bodies for their own goals, Hallowed Marionettes are given the general Divine powers of whomever they hosted for 50 days to do with as they please. Divine power allows mortals to become impervious to damage dealt by a non-Divines; it allows for the creation of skills of their own up to the Supreme level; it allows the creation of basic lifeforms; handling Rule-level concepts, among other things, which is why the Hallowed Marionettes are happy to serve.
Serving Divines as vessels awards a Marionette with Blessings. Each multiple of 10 Divine beings served awards one of THREE promised blessings, which in ascending order are: Perfection, Unlimited Strength and Reincarnation.
(Due to their unique powers, the Hallowed Marionettes have inherited a Flaw to balance their existence among the natives of different worlds.
While the Hallowed Marionettes have physiques that naturally catch the eye of Divine beings and Deities, their vessels must remain empty in order to gain the favour of said Divine beings. The contract imbedded in their bodies forces any Divines they deal with to give them rewards afterward, but marring their vessels with other skills and abilities erases their purity.)
-Choosing this race means forfeiting access to all your skills permanently.
-Choosing this race means acquiring the CELESTIAL ALLURE PHYSIQUE, which attracts the favour of ALL Divine beings - though in varying degrees.
<Stats>
Irrelevant
<Skills>
Irrelevant
[Colossus Warmoth's Progeny]
The Warmoth is one of the extinct Terrors of the Null Verse that was once included on the
Universal Purge Banner, six spots away from the deadliest ten. Nowadays, it is known as a myth, but many remember its exploits across the nigh boundless Null Verse.
In its days, the Warmoth was known as a highly intelligent Null Lifeform that kept to itself for
hundreds of millennia while gathering information about countless species of Null Lifeforms only to emerge suddenly as a frightening being that was not only elusive, but horrifically mighty. It challenged one of the Four Authorities in the Null Verse and won, reigning for nine million years before stepping down from the position of its own accord.
The Warmoth had an unusual, mammoth-like body with massive, pronounced bones that were said to be resistant to all concepts: time, space, gravity, vacuum, and even the supernatural heat of the hottest stars in the Null Verse. It was also known for merging its flesh with a powerful artefact it created which allowed it to mimic the Levin of the Penetrators, only, its variant was far different from that which was known.
Ju`wtte, as the Warmoth called it, served as its very lifeblood, allowing it to prolong its life;
passively and continuously increase the grade and potency of its artefacts and tools; enhance its physical and magical attributes; use as a means of travel; use as a conduit for a select number of GRAND runes; dismantle weak connections between concepts, among many other
functions.
The Colossus is also said to have created three separate dimensions whose locations are still
unknown. One is said to house a plague that can kill all life and Null Life leaving out those with Ju`wtte. The second is said to house the Warmoth's valiant armour, which has been sought after for many years even by the Four Authorities of the Null Verse. The third is said to
house the Warmoth's hidden domain, where he disappeared to for years at a time without a
trace.
(Due to its unique powers, the Colossus Warmoth's Progeny has inherited a Flaw from the Warmoth itself to balance their existence among the natives of different worlds.
The Colossus Warmoth's Progeny must observe the two-fold conditions its predecessor has
left behind.
One, the Progeny must not allow the source of their Ju`wtte to be destroyed.
Two, the Progeny's granted FOND CALAMITY must remain in their grasp - equipped - at ALL
times.
Failure to adhere to these conditions will result in instant death.
-Choosing this race means forfeiting a majority of the Penetrator series skills and abilities.
-Choosing this race automatically grants the FOND CALAMITY, WARMOTH'S SPINE, (Pseudo-Transcendent Grade).
-Choosing this race automatically grants the WARMOTH'S LEGACY, THE SACRED KEYS.
<Stats>
TRIGGER DEVIANT BUILD evolves into EMPOWERED TRIGGER DEVIANT BUILD. ASTRAL BLIZZARD MOTION evolves into JU' WTTE BLIZZARD MOTION.
SUBJECTIVE PHANTOM INFERENCE evolves into PHANTOM OMNISCIENCE.
DUAL MANA-SOURCING FORCE evolves into DUAL CONCEPT-TRACING IMPACT.
PRIME PERPETUATION evolves into EMPOWERED PRIME PERPTUATION.
+480,000 Null Life Essence
+910,000 Mana
<Skills>
[Will be revealed once the LEGACY has been received]
[Looming Soft Spawn]
The Soft Spawn are some of the few beings in the Null Verse with barely a book of study to
their name. Few know about their existence as most of those who encountered them did not live to tell the tale. Or perhaps they did, but could speak no more. These beings have been pegged as closer to being natural phenomena than actual, living creatures, and thus it is rare to find one that is highly intelligent. However, this does not detract from how powerful and dangerous these beings are. Looming Soft Spawn are ghostly, soul-like beings well-known for their complete immunity to any and all physical damage. They have a form that can be termed as their soul, but many have deemed it too sturdy to be
-called that. The Soft Spawn enjoy possessing worlds and slowly feeding on the souls of their inhabitants
to strengthen their own forms. Some of the more prominent Soft Spawn to be found were said to be immune to all manner of soul attacks as well, and thus couldn't be harmed or influenced by a majority of the weapons and powers in the entire Null Verse. Only terribly niche and powerful concepts can harm them, and even then, Soft Spawn recover astonishing quickly. On top of this eerie quality, Looming Soft Spawn have the ability to define other souls once
they mature enough. They usually perform artistic treachery with millions of extracted and
tortured souls using their FOND CALAMITIES which all the look the same, and cannot be avoided or negated with the use of skills and armour once they touch the target.
(Due to their unique powers, the Looming Soft Spawn have inherited a Natural Flaw to
balance their existence among the natives of different worlds.
Looming Soft Spawn are incapable of storing Null Life Essence since they lack bodies and are normally incapable of obtaining them due to having immensely powerful souls. A lack of Null Life Essence means that even with their invulnerability, they may be susceptible to powers containing Undeath and Voided Death Essence.
-Choosing this race means forfeiting your body and all your skills.
-Choosing this race automatically enhances your soul a thousand-fold. -Choosing this race automatically grants the FOND CALAMITY, SOUL'S NIGHTMARE.
<Stats>
+5,000 Soul Integrity (NEW)
+200 Soul Pods (NEW) +800% Soul Recovery (NEW)
+160 Soul Source (NEW)
[Canon Man]
The Canon Men were a species that was once revered as the masters of fate. At one point, they
were designated as the most powerful race out of all the beings in existence (the Null Verse), but were all wiped out by the combined force of the Four Authorities of the Null Verse and
their armies. The Canon Men were a race of individuals capable of warping reality by dictating how events would flow.
In the beginning, they were merely prophets sworn to the Four Authorities who helped prevent catastrophic disasters from cascading down and destroying the Null Verse, but a mysterious, unknown Null Terror corrupted them.
During the heights of their fame, the Canon Men wrote calamitous disasters into existence and swooped in to save the victims of said disasters... after wiping the memory of these
victims so that they thought the Canon Men were their saviours.
To manipulate reality in what they called an Episode, the Canon Men needed to define a
disaster, its victims and the abilities they would gain to counterattack this disaster and save
the day.
The Canon Men could define a disaster as an existing living entity, and this was how they had prevailed over generations of Four Authorities who tried to put an end to their antics. A few Canon Men widely respected for their expertise even evolved to be able to manipulate reality without needing all the elements of an Episode. While limited, they could simply grant themselves boundless luck, boundless strength or an unnatural capacity for comedy which left all their enemies laughing their lungs out instead of battling them.
The Canon Men are also known as the only beings to have ever escaped the Null Verse, but
they were dealt with by &%@#! before they could cause too much trouble.
(Due to their unique powers, the Canon Men inherited a Curse to balance their existence
among the natives of different worlds.
A Canon Man's META TOME is limit to only ten pages. Each page can only be marked by an ink
made using 10,000,000 units of Null Life Essence per grammatically correct sentence.
-Choosing this race allows you to keep half of your race-specific skills. -Choosing this race automatically grants a META TOME. -Choosing this race automatically grants two Ocular Veneration arts.
<Stats>
+1,500,000 Null Life Essence
+1,500,000 Mana
x5 to Physical Stats.
<Skills>
-Episode Generation (Supreme)
-Looking Cool (Super)
-Hero's Care Package (Super).
-Episode Cheat: Contrivance (Supreme)
[Author's Note]
Sorry for only one chap today. We will be back on track tomorrow. Also, expect a mass release before the end of the month