Building a Gaming Empire From Scratch

Chapter 285: 283: The Suspenseful Trailer



Chapter 285: 283: The Suspenseful Trailer

Chapter 285: 283: The Suspenseful Trailer

Translator: 549690339

Early Thursday morning, on the second floor of the new company.

Samuel came to Lincoln’s office, reporting that Paradise had passed the review, and the rating was successfully set for all ages.

The previous issue of players under 16 not being allowed to access amusement parks has been resolved.

In other words, regardless of the response after the game was released, Lincoln had at least fulfilled the demands of 8 million players.

After reporting on the rating issue, Samuel didn’t leave but asked about the trailer’s modifications.

Seeing Samuel right in front of him, Lincoln went ahead and shared his ideas for modifying the trailer.

Samuel was not surprised and calmly took Lincoln’s suggestions back to his department to make adjustments.

The issues were minor, and all adjustments were completed within an hour.

After Lincoln approved the changes, while watching the little figures jumping around on the race track, he suddenly had an interesting idea.

He made a quick edit and added a line of text.

Then, without going through Samuel, he directly released it.

As expected, the moment the trailer was published, it immediately ignited the player circle.

Players cheered, saying that no matter if it’s insiders or fun-loving people, the momentum of standing on the cusp of the wave would soon fade away after just one evening.

And once they’ve watched the trailer, their true colors will be exposed.

However, the fun-loving people have no fear and join in watching the trailer without any psychological burden.

The trailer starts in a place that players are very familiar with – Metropolitan Amusement Park.

A quick-moving lens sweeps through the various attractions in the amusement park.

Meanwhile, a noticeable [16+] sign appears in the center of the screen.

The next moment, the numbers begin to change slowly at first, then faster:

[14+1, [12+1, [10+1…

At the last jump, it stops at [All Ages]!

The sign disappears, and crowds of visitors start to appear in the empty amusement park, becoming lively in no time.

What’s different this time is that there are many underage children among the visitors, chasing and playing, cheering and leaping for joy.

Following the perspective of a little boy and girl, the lens sees two amusement park staff wearing [Azure Bird Princess] and [Rhino Carpenter] costumes coming up to greet them, clapping hands and hugging them warmly.

The lens zooms out, showing one well-known character after another appearing in the amusement park, some giving speeches, some dancing or performing by themselves, and some interacting kindly with the visitors.

The scene is lively and warm-hearted.

However, as everyone is enjoying the happy atmosphere on the spot, a distant and majestic roar of beasts comes from outside the lens.

As if sensing the player’s curiosity, the lens quickly moves off the crowd and rushes to the source of the sound.

Soon, a piece of lush grassland with thriving plants and creatures comes into the player’s view.

Even more spectacular is that on this boundless grassland, countless beasts, including their creature babies, are quickly gathering as summoned by the authoritative roar.

The leading lion rapidly guides the tide of beasts, storming towards the amusement park!

At first, the players were worried that Cloud Dream had merely extracted the Metropolitan amusement park and intended to sell it as a new game with just a few additions.

Seeing this scene, they immediately become excited:

Are they going to fight the beasts?!

Where are the guns? Where are the cannons? Where is the Rope Shooting Gun?

Elephants, rhinos, brown bears with their gigantic bodies, agile jungle cats, and fierce honey badgers…

The tide of beasts charging towards the lens immediately reminded the players of weapons.

After all, these beasts are not easy to deal with!

But as they approached the amusement park rides, the tide of beasts suddenly slowed down and stopped at the edge of the park, facing the equally unafraid visitors who had gathered, separated by a small open space.

Then, all the wild animals, regardless of their size, raised their heads and looked up at the sky, appearing somewhat adorably clueless.

The lens also follows, aligning with the sky.

Immediately, the players saw a pink meteor, trailing a gorgeous tail of flames, streaking across the sky and accurately falling between the visitors and the beasts on the open ground.

It was a candy meteor, and due to the tremendous speed of its fall, it shattered upon impact, scattering pieces of broken candy across the ground.

But the candy pieces immediately melted, naturally flowing together, and quickly reformed into a candy gate.

The next moment the door formed, a dazzling beam of light shot out from it, and both the tourists and animals instinctively raised their hands or turned their heads to avoid being blinded.

When the light faded, the candy door had transformed into a teleportation gate.

Children among the tourists left their parents and rushed towards the teleportation gate, cheering.

It was a similar scene on the animal side: various animals emerged from the crowd and raced towards the teleportation gate, rolling and crawling along.

As the children and animals disappeared through the teleportation gate, the lens representing the player’s perspective appeared unable to contain its curiosity, and quickly moved forward towards the gate.

Players were almost holding their breath, eager to see the scenery behind the teleportation gate.

The build-up before the trailer was obviously for the content behind this door!

Finally, amid the eager anticipation of the players, the lens passed through the teleportation gate!

The next moment!

The screen went black!

But it didn’t light up again…

At this moment, comments were about to explode:

“Damn it, are you kidding me!”

“What kind of sick trick is this!”

Fortunately, Lincoln wasn’t that cruel.

The darkness only lasted for a short five seconds before three lines of large text appeared on screen:

“[Paradise] Countdown to release – 1 day!”

“Stay tuned!”

“Special thanks: Dream”

Lincoln felt that the five-second blackout was a small joke, and since players knew the game would be released the next day and could see the content after the gate soon, there should be no reason for them to be angry.

But he was utterly mistaken, as many players were about to be furious!

Because the trailer had already ended, and there was barely a gap to send comments during the last few seconds, so the comment section was quickly overrun.

And the players’ language was quite intense:

“Once upon a time, there was a eunuch who had nothing left down there!!!”

“All of you hiding things, just die!”

“Is it a mistake to do this? Seriously?”

“Are you fishing here, Ning?”

“What are you afraid of? Afraid that nobody would buy it if you showed it all?”

“If you start a pre-sale right now, I’ll pay the money and let me see what’s behind that door, alright? I’m rich!”

“You can’t buy it, even if you have money! We can’t spoil Lincoln!”

Seeing the players almost about to come to Cloud Dream Headquarters for a “battle”, Samuel felt a bit flustered.

It was only when the screen remained dark that he realized that the content introducing the [Candy Track] had been cut off by Lincoln.

At this point, seeing the players boiling over, it was no wonder he was in a

hurry to find Lincoln.

Lincoln, on the other hand, was unaffected. Although he didn’t know why the players were so angry, he took a couple of glances and closed it.

There was no way he would be panicked; he, himself, was an old player and knew the players too well.

—Players always had tough mouths but tender hearts.

No matter how venomous they might be before the game’s release, once the game was really out, as long as it was fun, they would be more than happy to fork over the cash.

As long as Cloud Dream’s games continue to maintain a high standard, it wouldn’t be a problem.

It would only be when they can no longer produce good games and endlessly rehash old material and exploit the players, that they would really abandon you.

Even bothering to curse you two sentences would be considered a waste of time before they left..


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