Chapter 393 - 393
Chapter 393 - 393
[Civilization Protection Vaults - Event
Duration: 1 year.
Description: Pokterr's Politos used to be a wealthy race that could contend with even the wealth of those of Unyris. Their artificing had been renowned for being able to make optimal use of the materials around them, and the unique things this technology had been able to create had earned them the envy of the Gods and Demons.
Unfortunately, their time was about to come to an end once a few of their cities got pillaged by the Insects who had lived underneath. Before they could think about warning the world, their former capital had prioritized saving themselves. Seven vaults had been constructed in a hurry to protect specific things that their civilization had prided itself on.
Event details: Find the location of Vault 01 to 07 and enter them. What you do with what lies within is up to you.
Event rewards:
- If one Vault entered: 10 Ability Points, 10 Skill Points
- If two Vaults entered: 30 Ability Points, 30 Skill Points
- If three Vaults entered: 50 Ability Points, 50 Skill Points
- If four Vaults entered: 70 Ability Points, 70 Skill Points
- If five Vaults entered: 90 Ability Points, 90 Skill Points
- If six Vaults entered: 100 Ability Points, 100 Skill Points
- If all Vaults entered: 120 Ability Points, 120 Skill Points.]
Darius read through the details and smiled with excitement.
Finally, another Event had been triggered!
As profitable as they were, they only occurred once he encountered interesting situations that either Vena or Caesar wanted him to participate in.
This was also one of the reasons he had come here, to increase he and his Brand Servants' power through either reaching the Adept stage or generating an Event, or both.
What shocked Darius though, was the insanely high Ability and Skill Point reward. If he only managed to find and enter one or two of these Vaults, the payout would be average.
However, if he got all seven, Darius and his Branded Servants would each be granted 470 AP and 470 SP!
Overall, more than thrice as much as what they had received for killing off Lord Darm!
Yet Darius' face darkened the next moment. If the reward was this enticing, then the accompanying difficulty would have to match it.
One shouldn't forget, Lord Darm back then was supposed to have Str, Int, and End in the 500's. At that level, just one flick from him would have been able to kill them whether Darius had Transmutation or whatnot.
What had led to their victory was not a show of raw power, but caution and careful planning.
They had weakened Darm continually by pouring transmuted Purification Potions for over a month while Darius had spent this time specifically creating a spell to deal with Vampires before transmuting it so it would be even stronger.
That had cost him six weeks of time back then which he could have spent doing anything else, but it had been precisely that preparation that had been key to their victory.
While the last Event had been open-ended, this time there was a time limit of one year.
This Quest basically had three main objectives. Firstly, to find the locations of the remaining six Vaults. Secondly, find a way to open their doors. Thirdly, deal with any dangers that came from within.
Let's be honest, there was no way a bunch of secure Vaults made by a civilization to protect their last line wouldn't have put any protective measures in place to keep out the Insects or potential graverobbers. This was likely part of the reason why so much was offered, which left Darius pensive.
First things first, to locate the other Vaults. There were a variety of ways to do this, but Darius began with the easiest one anyone could think of.
[Would you like to change the blank sheet into a Polito Race Vault Map? This will cost ??? Conversion Points.]
[ERROR, this item does not exist in the world of Faust. Please try again.]
Darius was not bothered. He simply used a special loophole he had discovered over the five-year period. He took out their portable housing and activated it.
Immediately, Xela and Gunner rushed in to watch TV and play games, while Darius went to the living room where he sat down at the table.
He then placed a sheet of paper down and began drawing. He had enough Agility and Intellect to draw like an AI and not a human, so he quickly put a map of Pokterr on the blank sheet to indicate the Vault he was currently.
Then, he simply randomly chose to mark different spots as the locations of different vaults. Once done, he held it up once more.
[Would you like to change the Polito Race Vault Map into a Polito Race Vault Map? This will cost ??? Conversion Points.]
[ERROR, the margin of error is too large, cannot be Statically Transmuted. Please try again.]
Darius shook his head. Many treasure maps and secret documents had been obtained by him this way, but as the system stated, if the margin of error was too large, it would not magic the right answer for him, though if it was smaller, it could 'fix' them.
This was not strange, for the Transmutation ability had displayed this particular characteristic since day 1. Back then, was he not able to fix incomplete Journeyman spells for just 2 CP?
The difference was that while those spellbooks had been flawed, they had the right fundamentals, just with terrible execution. As such the Transmutation ability had been able to build upon those fundamentals and optimize the execution to perfect it.
However with this so-called map, the fundamentals were slightly there with the outline of Pokterr being correct and one Vault being rightly labeled, but the other vaults were too far off the mark.
If Darius could bring them closer, they could naturally be fixed by the Transmutation ability.
There were other alternatives, like trying to open this Vault and search for information on the others within, as it was likely such a thing might be left for their revivers, but Darius would only resort to that if this first option failed.
He continued his trial and error, rapidly drawing the entirety of Pokterr on a sheet, labeling one correct vault, and then guessing where the others could be using different formations and shapes.