Chapter 836: Core Members Tournament 13
Chapter 836: Core Members Tournament 13
?Naturalist - Legendary Class (Rank 4)
Skills: Critter's Avalanche (Active), Dryad Sisters (Active)
Exp gain rate: 60%
Rank up difficulty: 70%
Class weapons: None.
Class skills: Any Wood, Nature.?
?Critter's Avalanche – Active skill
Effect: As a Naturalist, call forth the various critters that reside in a forest to swarm an area of 1 kilometer around your body. Critters will actively attack any enemy within that range and protect any allies at the same time.
Duration: 10 minutes
Cooldown: 1 hour.?
?Dryad Sisters – Active skill
Effect: Summon a group of 5 Dryads from the depths of the forest to aid you in battle, performing healing and support based roles for you for the duration.
Duration: 1 hour
Cooldown: 1 day.?
?Eternal Magus - Divine Class (Rank 4)
Skills:
Rank 1: Eternal Source (Passive), Omni-Elemental (Passive), Omni-Beam Strike (Active), Ouroboros' Might (Active).
Rank 2: Eternal Loop (Active), Entropy (Active)
Rank 3: Sorcerer Supreme (Passive), Unique Magic (Passive)
Rank 4: Magical Nihil (Active), Void of Existence (Active).
Exp gain rate: 0.5%
Rank up difficulty: 50%
Class weapons: All Elemental or Magic.
Class skills: Any Elemental or Magic.?
?Eternal Loop – Active skill
Effect: Take an event that occurred within 10 minutes of this skill's usage and use it to create a mirage world where you can trap a target of your choosing within a loop of that time period. The effectiveness of this depends on your Spirit versus that of your target, as well as Rank and Class differences.
Duration: Variable.
Cooldown: 1 day.?
?Entropy – Active skill
Effect: Where order is effected, chaos will be dispersed. Activate this skill to grant all your spells and skills positive entropic consequences that double their effective power.
Duration: 5 minutes
Cooldown: 1 hour.?
?Sorcerer Supreme – Passive skill
Effect: You have mastered all forms of magic and magical knowledge, having achieved the apex. You benefit from a 500% power boost to your spellcasting, and have unlocked the ability to use all forms of known magic, not just limited to traditional spellcasting.?
?Unique Magic – Passive skill
Effect: Your magic is tainted with the unique aura of your bloodline and your specialty. As such, all magical spells carry an extra 30% Time damage and may yield interesting effects in tandem with their normal effects.?
?Magical Nihil – Active skill
Effect: Activate this skill to spread a domain around 10 kilometers around the user that negates all forms of spellcasting for all types of magic. The silence is 100% effective on all Legendary and below classes, as well as all entities below the Rank of the user. At the Same Rank, whether class or level, it has a 50% suppression on spellcasting.
Duration: 1 hour
Cooldown: 1 day.?
?Void of Existence – Active skill
Effect: Activate this skill to spread a domain around 10 kilometers surrounding the user that suppresses all forms of life that do not have either the <Eternal Source> passive skill or do not possess an aspect of Eternity. All stats reduced by 99% and all enemies suffer from a 3 Rank Suppression.
Duration: 10 minutes
Cooldown: 1 day.?
Gentle Flower began by establishing her assistants, casting Ent Guardian, Nature Sprites Summon and Dryad Sisters immediately. The next moment 5 giant tree men with strange wooden armor, as well as wooden greatswords and a wooden tower shield appeared on the battlefield.
?Name: Ent Guardian (Gentle Flower) – Major Rank monster
Level: 150
HP: 35,760,000/35,760,000?
They formed up around Gentle Flower rapidly to envelop her in a protective circle, their bodies larger than 9 feet in height. After that were the Nature Sprites, which were like little wisps from a certain game that would always annoy you with their high-pitched 'hey! listen!' over and over again.
6 Nature Sprites appeared beside her, and she waved her hand. They rushed forward and bound themselves to one Ent Guardian each, while the last one remained with Gentle Flower herself.
This was her battle strategy for most encounters and had seen success during the First Inter-player, international Competition, but now, there was a new element.
5 beautiful and alluring Dryads dressed in nothing but leaves, covering their nipples and vaginas, appeared on the stage. Every move they made revealed some taboo sights to the crowd, and many fellows couldn't help but have their faces harden, especially the ones in a relationship.
They became stoic monks who were not fazed at all, looking on calmly while their babes glared at them suspiciously from the side. As for the single fellows, they had far fewer scruples. Their boners were at attention and ready to greet the world!
The Dryads giggled at the trouble they cause and surrounded Gentle Flower intimately, coiling around her in questionable ways. With Gentle Flower's already moving beauty, this formed a sight that many fellows couldn't help but capture with their video recording and picture tools silently.
Gentle Flower displayed a helpless expression, but couldn't do anything. They were precisely called Dryad Sister because they were spiritually like sisters to her, so she couldn't berate them for their clinginess.
As long as one ignored this 'flaw' of theirs, the Dryads were ready to fight and could heal as well as buff all her allies, from the Ents to the Nature Sprites. Still, Gentle Flower knew this would not be enough to even faze someone like Shadowheart, so she went all out and cast her newest skills at once!
Critter's Avalanche!
Nymph Form!
The first skill created a small scale forest around Gentle Flower, which rumbled greatly. Soon hundreds of rats, mice, rabbits, insects, snakes, foxes, raccoons, squirrels, chipmunks, and badgers rushed out of the forest in huge waves, squeaking hissing or squealing as they charged at Shadowheart who still stood calmly.
Gentle Flower herself went from her usual clean sundress to a sexy vine dress that covered her various parts thinly. She was no better dressed than the Dryads around her and they acted excited by the fact that their sister had shed her pretentious coating to release her 'true self'.
This form lowered her offensive power, but greatly increased her supportive capabilities. Immediately, she and the other Dryads began buffing the critters as a whole, then the Ent Guardians and the Nature Sprites, before even shamelessly buffing themselves!
Shadowheart, who had been quietly allowing this to happen, suddenly smiled.
"This may not be a turn based game, but for the sake of propriety, these battles turn out this way. Now that your turn is over, I guess it's time for mine? Good."
Shadowheart raised his staff and pointed forward.
"Rain of Embers."
From an inclined angle in the sky, hundreds of small smoldering embers fell like rain, covering the entire arena in their heat. The critters that were charging forth valiantly screamed and shrieked in agony as they were unilaterally burned to death, not even leaving bones behind on the stage.
Gentle Flower's face changed as she and the Dryads created a forest of tress and leaves around them, but they burned down as fast as they were built up, turning into ash that floated along with the wind. This forced 3 Dryads to expend great amounts of mana to sustain the defense.
They did not even dare to let their Ent Guardians rush forth to stop Shadowheart, as the damage these small bit of embers were doing was nonsensical. This was just one of the lowest level fire spells that had been modified and magnified by Shadowheart, becoming a large scale spell.
Boosted by his high magical stats and various class passives that boosted magical damage crazily, the effect was like this. Even Shadowheart was a bit surprised by his raw power, but also disappointed by Gentle Flower's weakness.
Wasting any more time would be less respectful and more insulting now that both sides knew the gap was this large. As such, Shadowheart directly used a Giant Fireball spell - which was modified by him again - and sent the huge ball of flame hurtling towards Gentle Flower's group.
The female Guildmaster only had time to display an expression of horror before the fiery explosion enveloped her and her summons, instantly turning them all to ash and sending her to respawn.
Most of the core members were silent, sighing in their hearts. Everyone knew that this was farcical, and that the competition should have been split into two divisions, one for Legendary Classes and one for Divine Classes, or bloodline holders.
Still, their mutual respect for each other and their close bond made it such that they were unwilling to draw the line so deeply. That was what led to this sad scene recurring whenever two opponents of different power levels met.
Shadowheart left the stage calmly, nodding to Gentle Flower who respawned by the side. Gentle Flower could only smile bitterly and bow in thanks for his consideration.
12th Battle: Shadowheart wins!
13th Battle: Rambunctious Buttlover vs Silent Walker, begin!
RamButt jumped onto the stage with a wide and malicious grin, facing off against the slightly scared but stoic Silent Walker. Despite both of them having Legendary Classes, it was clear that RamButt's aura was suppressing Silent Walker, which surprised many newer core members.
They were even more baffled when Sublime hurriedly distributed an item that Armonia had crafted after the First Inter-Player International Competition.
?Ear Muffler – Miscellaneous (2)
Rank: Legendary
Durability: 1,000,000/1,000,000
Effects:
Passive 1 – Noise Cancellation: The item is able to block most sounds from entering the ears of the users except what the suers themselves wishes to hear.
Passive 2 – Sense Preservation: The item merges with the brain to preserve, strengthen and protect braincells with a tight defensive formation, preventing loss of such tissues.
Active 1 – Memory Wipe: Choose an aspect of one's memory to willingly wipe from the mind forever, such that the user would not have any chance to remember it again. Cooldown: 1 day.
Active 2 – Soul Cleansing: Cleanse the soul of the suer of any damage received and any filth that has crept in to deal lasting damage. Cooldown: 1 hour.
Description: A set of ear mufflers made by Grandmaster Intellectual Monkey, fusing Legendary Blacksmithing, Enchanting and Creativity. Their purpose is to protect the user from losing braincells against the class skills of a certain Orator.?
?Binding Rods – Set Equipment (2piece)
Rank: Legendary
Effect;
- With 2 pieces equipped: +200% Apathy?
The newer core members like Misery, AP_Berzerker and the God Serpents were baffled when they received this, but decided not to go against the crowd and wore it. They wondered just how bad it could be that such fear was instilled in the hearts of older core members?
?Orator - Legendary Class (Rank 4)
Skills: Profound Words (Active), The MESSAGE (Active).
Exp gain rate: 100%
Rank up difficulty: 30%
Class weapons: None
Class skills: Any Bard.?
?Profound Words – Active skill
Effect: Speak a string of word with such profoundness and wisdom that the crowd listening will be enraptured by it, feeling that their powers has increased greatly. This increases all allies damage and defense by 250% but lowers their intelligence by 60% and instills a mob mentality in them.
Duration: 5 minutes
Cooldown: 30 minutes.?
?The MESSAGE – Active skill
Effect: Tell the world about your various mental deficiencies, all the while berating the normal ones for not accepting your flaws and making normalcy a crime. This deals 30% mental damage per second and possibly might infect others with this mentality for life, perpetuating the spread of foolishness.
Note: The side effects of this skill CANNOT be predicted and may end up ruining society by causing a split down the middle in terms of common sense!
WARNING: Be careful how you use it!
Duration: Variable.
Cooldown: None.?
?Lord of Shadows - Legendary Class (Rank 4)
Skills: Shadow Body (Active), Shadow Gate (Active).
Exp gain rate: 60%
Rank up difficulty: 70%
Class weapons: None
Class skills: Any Darkness.?
?Shadow Body – Active skill
Effect: Infuse yourself with the purest shadow elements and turn your body from solid to gaseous as you take on the elemental form of a shadow. Physical resistance goes up to 99% but magical resistance drops to 5%.
Duration: 10 minutes
Cooldown: 1 hour.?
?Shadow Gate – Active skill
Effect: Summon a gate that leads directly to the Shadow World, allowing endless shadow monsters to rush through and enter the main plane to fight on your behalf as a Lord of Shadows.
Duration: 1 hour
Cooldown: 1 day.?