Chapter 197: BONUS CHAPTER! Tang Yongrui's Current Status Panel and Skills Page
Chapter 197: BONUS CHAPTER! Tang Yongrui's Current Status Panel and Skills Page
Chapter 197: BONUS CHAPTER! Tang Yongrui's Current Status Panel and Skills Page
[Name: Tang Yongrui
Race: Zombie Overlord
Cultivation level:
Virus Qi Core: Fourth Stage of the Transcendence Realm
Original Qi Core: First Stage of the Dao Realm
Dark Qi Core: Third Stage of the Dao Realm
Fiery Qi Core: Fifth Stage of the Dao Realm
Holy Qi Core: Seventh Stage of the Ancient Realm
Level: 90 (18,298,738,954,732,526/19,764,951,125,976,316 exp)
System Level: 2
Level: 91
Title: Ruler of the Infected
Once equipped, you will have a buff of +100 in all of your stats. Qi Energy consumption will be reduced to 50%, Qi Energy regeneration will be increased by 50%, and the stability of Qi Core is strengthened. Usage of the title will greatly decrease the chance of activating Berserk Mode but will greatly increase the activation of Automatic Qi Absorption. Dark Element proficiency will also increase while this title is equipped.
<Notice: Only titles with effects are shown in the status panel. For more information about the other titles, please refer to the Title Display Panel>
<HP 56,987,342+100/56,987,342>
<Strength 616,923+100>
<Stamina 137,634+100>
<Vitality 327,691+100>
<Agility 210,000+100>
<Stat Points (unused) 20,789>
Skill: Please refer to the Skills Page
Total Skills: 32 Skills
Skill: Zombie Insight (new skill!)
You've gained insight about the zombies that you now understand their speech and gestures a little bit. Thus, you are now able to give orders to zombies that you defeated.
There's a 50% chance that a zombie horde will come to you in peaceful terms, avoiding a fight.
Skill: Zombie State Reversion (new skill!)
Required skills: Zombie Insight, Blood Control, Blood Transfer, Virus Control
With the Insight you have on the Zombies, and the skills of manipulating both the blood and the virus, you now have the power to revert an infected back to being a human.
<Notice! This process is not guaranteed! Based on the control of the user, one could either bring back a zombie to a human or kill it.>
Skill Conditions can only be used once per Qi Core a day.
Skill Qi Consumption Very High(Skill Consumption can either be very low, low, average, high, very high)]
[Equipment: Silverwing Ring
One of the best storage rings to ever exist. It has been created by a master craftsman whose name has been forgotten throughout the centuries. His only trademark was the term 'Silverwing' in every piece of equipment that he made.
Equipment: White Beetle Armor Set (S-rank)
White and Golden in Color. This High-Grade Armor Set can block a hit against someone in the Dao Realm. Has a 40% chance of blocking a hit from someone in the Transcendence Realm.
Grants 10% Strength
Grants 10% Strength
Durability532/551
Defense Defense Stat + 2413
Special Function If the wearer's health reached 1%, a shield will be put up. This shield can block a single hit from someone in the Transcendence Realm.
Additional System Information
System Shop Level 2
System Storage/ Zombie Barracks 3,156/50,000 capacity
3,100 Stage-Ten High-Leveled Zombies
16 Stage-Seven High Leveled Zombies (Screecher Zombies)
16 Stage-Seven High-Leveled Zombies (Ripper Zombies)
16 Stage-Seven Low-Leveled Zombies (Gripper Zombies)
1 Rare Zombie (Feng)
7 Stage-Three Low-Leveled Zombies (First Members)]
[Pets
Name: ????? (?????)
Species: Astral Lion
Level: ?????
Affinity: 24/100
Health: ?????
Attack: ?????
Defense: ?????
Attribute: ?????
Status: Calm
Name: Feng (Beyond Titanium Rank)
Species: Infected
Level: 43
Affinity: 98/100
Health: 13298/13298
Attack: 2314
Defense: 6190
Attribute: Dark
Status: Inspired
Name: Evolved Fanged Ice Wolf (Beyond Titanium Rank)
Species: Wolf
Level: ?????
Affinity: 46/100
Health: 16977/16977
Attack: 7898
Defense: 15321
Attribute: Ice
Status: Bored]
SKILLS PAGE
[ELEMENTS
Natural Elements:
Earth Element The ability to control the earth, sand, and everything connected to it. A symbol of formidability and sturdiness. One of the greatest Elements when it comes to unbreakable defense and unpredictable offense
Wind Element The ability to control the wind, wind pressure, and atmosphere. A symbol of gracefulness and tranquility. Also a symbol of maelstrom and brewing confidence. The wind element prioritizes movements. Refer to Flight, Air Step, and Glide Skills.
Water Element The ability to control water. One of the best elements when it comes to fluidity and area of effect offensive skill attacks. A symbol of purity and cleanliness
Fire Element The ability to control fire. It is a symbol of death, rebirth, anger, and rebellion. Second most effective element out there. Refer to Lightning Element and Purple Lightning Element (strongest offensive elements)
Secondary Elements
Lightning Element the ability to control lightning and utilize its speed. The most offensive, accurate, and speedy element out there when it comes to offensive damage dealing. A symbol of haste, and overwhelming power.
Poison Element the ability to concoct the deadliest of poison and to have a certain immunity to most poisons. A symbol of beguilement, subtlety, and deception/trickery. One of the most dangerous and deadliest elements out there.
Spatial Element
Space Element The ability to control space. Things like a space domain or manipulating space are two of its usage. A symbol of illusion. Space Element is often used defensively as it is the most defensive element to ever exist.
Time Element The ability to control time. One of the most complex, and inconsistent elements to use but one of the most powerful as well. A symbol of life and death, as it is what gives it meaning.
Dark Element The ability to control the dark forces. A symbol of 'darkness' and doom. The most frightening element since no one knows its capabilities.
Unknown Element
Blood Element The ability to control blood, therefore giving the user the ability to heal and kill with it. A symbol of life. A powerful healing and life-threatening element.
Healing Element
Holy Element The ability to heal. The most powerful healing element to ever exist, rivaling that of the Blood Element but its usage is more limited than the Blood Element.]
[SKILLS
Skill: Swordsmanship (max)
Description The ability to use any swords regardless of size, shape, and weight. One of the most ancient techniques to ever exist since time immemorial. Mastery over the swordsmanship skill requires patience, strict discipline, and unwavering focus
Damage N/A (Damage is dependent on the equipped sword)
Skill Mana Consumption 5/sec
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Ferocity (max)
Description This skill grants the user the courage to go through any trials. A simple skill that speaks for itself.
Damage N/A
Skill Mana Consumption 500/usage
Skill Casting Time 3 sec
Skill Cooldown N/A
Skill: Rage (max)
Description Utilizes the user's anger and turns it into a strength
Grants an additional 100-10,000 additional stats on overall strength stat
Has a 75%-90% chance of triggering the Berserk Skill.
Skill Mana Consumption 500/usage
Skill Casting Time 3 sec
Skill Cooldown N/A
Skill: Killing Intent (max)
Description The ability to pressure the enemy to concede.
Only works on enemies that have a lower cultivation level than the user.
Skill Mana Consumption 500/usage
Skill Casting Time 3 sec
Skill Cooldown N/A
Skill: Zombie Master Proficiency (max)
Description grants control over zombie subordinates
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Automatic Qi Condensation (max) (passive)
Description Efficiently converts the Qi Energy in the air into the user's Qi Energy
Its chance of activating depends on the amount of Qi Energy scattered in the surroundings. It is also dependent on the status of the user.
Skill Mana Consumption 1515/usage
Skill Casting Time N/A
Skill Cooldown 24 Hours
Skill: Berserk (max)
Description enables the user to enter berserk mode, amplifying the user's strength by 100% or 200% depending on the amount of Qi Energy available.
Skill Mana Consumption 12,315/sec
Skill Casting Time .928 sec
Skill Cooldown 24 Hours
Skill: Coagulation (max)
Description the ability to coagulate blood
Skill Mana Consumption 15/sec
Skill Casting Time 2 sec
Skill Cooldown N/A
Skill: Purification (max)
Description the ability to purify the body.
A copycat of the healing skill of the Holy Element. Its efficiency is 50% compared to the Holy Element
Skill Mana Consumption 50/sec
Skill Casting Time 1 sec
Skill Cooldown N/A
Skill: Strong Will
Description Grants the user a 50% chance of controlling Berserk Skill
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Blood Control
Description Transfers the blood where the body needs it most. Also, transfers one's blood from yourself to another. Your blood is compatible with all types and has healing components.
Skill Mana Consumption 12/sec
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Virus Madness
Description Allows the user to step two realms higher by controlling the amount of virus in the body and self-forcing berserk mode
Skill Mana Consumption 1,091/sec
Skill Casting Time 5 sec
Skill Cooldown 24 Hours
Skill: Virus Control (max)
Description Grants the user 100% control over the virus.
Skill Mana Consumption 4,716/sec
Skill Casting Time 5 sec
Skill Cooldown N/A
Skill: Virus Affection
Description Allows the user to affect/ infect someone with the virus. This skill has a dangerous backlash of worsening the existing virus in the user's body. Use with caution.
Skill Mana Consumption 300
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Qi Energy Conversion
Description Converts Qi Energy into Blood, infusing it with the healing element. Synergizes with the Blood Transfer Skill
Skill Mana Consumption 991/sec
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Automatic Qi Absorption (passive)
Description Automatically absorbs the massive amount of Qi Energy in place. Automatic Qi Absorption is a passive skill. It can not be activated actively
Skill Mana Consumption 1515/usage
Skill Casting Time N/A
Skill Cooldown 24 Hours
Skill: Noise Cancellation (level 2)
Description Shuts everyone up because they are loud and annoying
Skill Mana Consumption 1/sec
Skill Casting Time N/A
Skill Cooldown N/A
Skil: Thousand Hand Technique
Description A martial art technique that involves the intense twisting of wrists and ankles to apply maximum surface area with the opponent.
Skill Mana Consumption 4,463/sec
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Poison Nullification (passive)
Description Automatically nullifies any and all poisons
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Healthy Body (Passive)
Description: Removes all toxic and wastes on the body. Grants the user a healthy body. This skill is based on another System, courtesy of the System.
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Hundred Poison (Passive)
Description: Grants you the knowledge of a hundred high-grade poison. Gaining this ability will also grant you the knowledge to their antidotes.
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Thousand Poison (Passive)
Description: Grants you the knowledge of a thousand high-grade poison. Gaining this ability will also grant you the knowledge to their antidotes.
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Autopilot (Passive)
Description: When the user loses consciousness, his body will run on autopilot with the assistance of the System. This allows maximum efficiency when it comes to cultivation, or purchasing much-needed skills from the System Shop to combat the enemy.
Skill Mana Consumption N/A
Skill Casting Time N/A
Skill Cooldown N/A
Skill: Autopilot (Passive)
Description: Allows the user to teleport from one location to another. Limit of distance 5 to 10 meters depending on user mastery. This skill expends a lot of Qi Energy but it can be used as many times as the user wants
Skill Mana Consumption 9,989/usage
Skill Casting Time 3 sec
Skill Cooldown N/A
Skill: Airstept (level 3)
Description: Allows the user to step in mid-air without using any elements whatsoever. This is one of the simplest Skills when it comes to the Gravity Element. However, it doesn't need the Gravity Element for it to activate.
Skill Mana Consumption 4,673/sec
Skill Casting Time 1 sec
Skill Cooldown N/A
Skill: Time Stretch (level 1)
Description: Stretches time, enabling the user to do more actions in a span of a second. Expends a considerable amount of Qi Energy/Mana.
Skill Mana Consumption 60,989/usage
Skill Casting Time 1 sec
Skill Cooldown N/A