Chapter 626: “The Corner’s Doesn’t Exist”
Chapter 626: “The Corner’s Doesn’t Exist”
Chapter 626: “The Corner’s Doesn’t Exist”
In the contestants locker room.
Change your game clothes here, and come out after you hear me calling your names. Ludo took Jerry and the others to the locker room and left temporarily.
The three of them removed their school uniforms and put on the game clothes prepared in advance, covered by curtains in the locker room. Jerrys clothes are a black and green long-sleeved T-shirt with the Hogwarts emblem printed on the chest.
Not long after changing his clothes, he heard the sound of cheers from the students and the playing of various large and small trumpets and other musical instruments outside. The professors and students from the three schools had just arrived.
Hearing the increasingly lively sounds outside, Krum and Fleur became nervous.
Dont worry, there wont be any danger to you later. Jerry saw this and comforted him kindly.
Krum and Fleurs expressions tightened when they heard Jerrys voice.
The first thought in their minds is, does Jerry already know that they were cheating?
The magical animals and traps in the maze are definitely dangerous for the two of them. But the two of them now know the general layout of the maze and what traps are used. They even practiced it with their principals, including how to avoid and deal with the traps.
As long as they dont encounter those magical animals that Hagrid put, then they will be fine.
The Triwizard Tournament not only tests the contestants strength but also their wisdom and adaptability. We are not as good as you in magic, so we have to rely on our intelligence to win. Thinking that Jerrys words just now were sarcastic to them, Fleur replied.
Both principals said that the tournament has been based on their own methods over the years, focusing only on the results and not the process. Krum didnt say anything. He does not like using a cheat to win, but for the honor of the school and the principal, he has to accept it.
Looking at Fleur with her head held high, Jerrys expression became speechless. He just watched the two of them tense and comforted them. After all, the two of them would not be in any danger.
Fortunately, Ludos voice came from outside.
Now, let us invite the three contestants, Jerry Carmen from Hogwarts, Viktor Krum from Durmstrang, and Fleur Delacour from Beauxbatons!
Jerry stood up, pushed open the wooden door, and walked to the green lawn in front with Krum and Fleur.
Seeing the three contestants appearance, the scenes atmosphere immediately reached a climax. The densely packed magic torches around lit up, illuminating the auditorium in the dark like daylight.
Ladies and gentlemen, the final event of the Triwizard Tournament is about to begin! According to the scores, Mr. Jerry Carmen ranks first with two perfect scores of 100 points, Mr. Viktor Krum is second, and Ms. Fleur Delacour is third.
So Mr. Carmen will be the first to enter the maze, followed by Mr. Krum, and finally Ms. Delacour, with one minute between them.
Ludo stood on the hosting platform, loudly explained the games rules, and then said to Jerry on the lawn, Mr. Carmen, after entering the maze, if you encounter a situation that you cannot handle, you can give up. Use your wand to shoot a red magic light into the sky, and the professors patrolling around will rush to rescue you as soon as possible. If there are no more questions, you can set off after the countdown.
Jerry nodded, indicating that he understood everything. So, Ludo started counting down and blew the whistle to start the game.
Jerry turned around and walked into the maze entrance nearest to him.
As soon as he entered the maze, the entrance behind him was covered by green magical plants, and then the cheers and sounds of musical instruments from all the students outside disappeared instantly.
The area suddenly became quiet, leaving only the endless green walls around him, which looked particularly strange and dangerous in the dark night. However, these deliberately created scary atmospheres are a bit too childish for Jerrys taste.
He calmly used his wand to create a light ball modified from a Lumos Spell, letting it float in the sky to illuminate the surroundings, and walked straight towards the mazes center.
Soon, he encountered the first fork in the maze.
The corner does not exist?
He stretched out his arm toward the hedge wall. A thick magical light shot out from Jerrys wand and directly hit the wall in front of him that was covered with green magical plants.
The deafening explosion even broke through the soundproofing spell in the maze and reached the ears of the audience outside.
After the explosion, all the high walls blocking his way in front of Jerry were destroyed, leaving a four to five-wide road, and the end of the road was where the trophy was.
The walls in the maze are carved with multiple defensive runes by wizards from the Ministry of Magic, and those magical green plants also have some other magic.
So, even the Aurors of the Ministry of Magic cannot destroy it with their spells.
It is a pity that Jerry is not like them at all, and the power of his magic is bigger than anyone else.
The wand pointed towards the trophy in the distance, and a magic power directly dragged the trophy towards Jerry and gently landed on his hand.
From the beginning, Jerry had no intention of walking through the maze, dealing with the traps, dealing with the magical animals, and finding the trophy.
If there is an easier way, why not use it?
Be able to defeat all obstacles with one move. Simple and direct solutions to problems are the best.
Therefore, in the locker room before, he comforted Krum and Fleur not to worry about the dangers of the maze, not because he already knew that they were cheating, but because he knew that they did not need to enter the maze at all.
Because the one-minute interval was enough for him to get the trophy to end the game.