Master Of None

Chapter 55 - 55. Advancement (2)



Chapter 55 - 55. Advancement (2)

Remey, Gil, Su, and even midnight looked at walker with expecting eyes. They trusted his judgment in what the best place would be for them to travel.

Thinking on it walker believed the marsh lands to be the most dangerous. Between poisonous monsters and treacherous terrain it was not an ideal place to spend up to two months.

The mountains sounded promising but progress could be slow going because none of them were equipped to climb. Not to mention mining rare ores would take a lot of time. Even more so flying monsters presented a challenge for Remey and Su which significantly decreased the parties fighting ability.

The ancient ruins sounded troublesome due to the mysteries it's held. The ruins were not mapped so if they got in to trouble no one could easily find them. However on the flip side of that they had high chances of finding things left behind within the ruins. Also due to the high number of undead they could maximize their exp gains.

"I do not want to risk everyone's safety going to the marsh lands, also the mountains seem like they may hinder our progress. This leaves the ancient ruins as our best option." Walker was firm in his choice causing Clara to breath a sigh of relief.

"In that case I will register your party as taking the test by traveling to the ancient ruins south west of the kingdom. Learning about the monsters that inhabit the area is completely on you as the party. Preparations are also up to your discretion. Will you be leaving today or some time in the future? You must begin within three days of registering for the test or you will be penalized." Clara knew they would be wise enough to do some research beforehand but she didn't realize Walker had skimmed many books from the mansions library just in case he needed the knowledge.

"We will begin today, our families are already aware the life of an adventurer and won't worry for us being away for long. We have also mentally prepared for a journey and are excited to be on our way to a new place."Walker wanted to head directly there but knew not to rush too fast in to things.

Clara looked skeptical and decided to test walker a bit as their manager. " name the two most common monsters you'll face along with the most dangerous enemy even a Diamond tier party would avoid."

At the question, walker smirked remembering some books he had looked over while searching for things about dragons. "Skeletons are weak enemies and very common, to defeat them its best to break the skull detaching it from its body. Zombies are also common, they do not care about lost limbs or wounds only destroying their brains or burning them to ash is an option. One stronger monster to avoid is an undead Lich. This is due to their strong magical capabilities allowing them high intelligence. They can also create other undead monsters with a wave of their hand." Walker's answer was logical and to the point. He knew that facts and facts alone would appease their manager.

Clara had a small o with her lips showing her surprise, she had not expected a perfect answer. "Well in that case I wish you luck. I'll send you some quests you can take care of that are in the area." As she had been soundly beaten by logic she decided the best method from here on now was to help the party optimize the time they spent in the ancient ruins.

With that walker and the party left the counter and headed to the South Gate. The travel to the ruins would take a few days but walker was sure they could use that time to better practice some teamwork. They would only have about half a day to travel due to their errands in the morning but it was more than enough to start.

The streets had become busy prompting Walker to keep midnight near. He wasn't so much worried about her being harmed by a carriage transporting goods as he was worried she would break the carriage.

"So what do you think we'll find in the ruins?" Gil was the first to speak up as they walked.

"We'll probably find another potion since we seem to be magnets for them." Remey joked.

"It would be nice to find some gear or weapons crafted by the ancients. Maybe we could learn from them." Su had a royal vision of them bringing back ancient practices to revolutionize the kingdom.

"Exp that's what we'll find!" Walker was having trouble containing his excitement. "Skeletons and zombies are rarely alone so as long as we play it safe we can really level up. Not to mention if I focus on trying to learn a holy/light magic spell that effects an area we could move fast. Really fast." Walker had been thinking about this for a while. Expanding the elements he could use would be invaluable to the party as a whole. And during this test undead type monsters hated holy/light magics.

"Oh hey Clara has already sent a quest for us to add to the list as we travel!" Walker had noticed there were some options available to them. Seeing one that caught his eye was a quest to kill 15 grey haired spiders. These were dinner plate sized spiders that liked to jump and kill birds. They often would attack smaller animals as well. This was a problem for merchants who traveled the area with children so this quest was common in the traveled route.

"We'll be sticking to a merchant route so we should take a quest to kill off some grey hairs spiders. The perk is we don't need to bring in proof since the system will update when we complete it! Not to mention would a hero ignore the safety of those traveling?" Walker smiled at his last question. Any travelers they passed would surely notice the common sight of young adventurers securing the merchant routes. Often they would thank them as they passed. This was a great way to get their name out there as hero's.

' quest accepted

Requirements:

Slay 15 grey haired spiders

Rewards:

20G

Discount coupon with the merchant society auction building'


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