To ascend, I had no choice but to create games

Chapter 150: 117 I'm Here (Three More Updates)_2



Chapter 150: 117 I'm Here (Three More Updates)_2

Chapter 150: Chapter 117 I’m Here (Three More Updates)_2

As the programmers, artists, and planners were working overtime like crazy, Kongkong was not idle either.

He began to investigate the gameplay of “Dark Builder,” playing the demo version multiple times each day, and with each playthrough, new insights would emerge.

Such a genius producer.

The ideas of the opponent were wild and unrestrained yet unconventional. The creator did not seem like an experienced producer, but the work produced was full of spiritual energy, leading Kongkong to sigh that the creator must be another genius following Fang Cheng.

However, what displeased him was that he only had access to the demo version.

This game had not been officially released and was only circulated informally. The game maker—Living Immortal—seemed uninterested in profiting from the game, creating it solely out of passion.

The official version had appeared only once, and according to interview records, it was not officially distributed, but the inclusion of magical weapons made the game much more interesting.

After thinking for a while, Kongkong still wanted to know what these so-called magical weapons were really like.

Although there were no official versions on the market now, he knew there must be someone who had them.

Three days later, a special guest visited the live streaming room of Wang Say Games.

At that time, Wang was live streaming a niche game.

Although it was a horror game, during the live stream there were almost no warnings for high-intensity moments in the barrage, and the players were enjoying themselves immensely. Wang himself could not help but burst into laughter several times, filling the atmosphere with cheerfulness.

The game’s author had some interesting ideas, seemingly tired of common ghosts and ghouls, so he replaced them with aliens.

The justification for the villains harming people was packaged as aliens wanting to capture humans for experiments, and their sudden, inexplicable actions were attributed to the aliens’ teleportation.

However, the problem was that all the sounds of the aliens in the game were produced by the creator himself.

Without any changes, the noise made by the aliens when they attacked sounded like a shrieking chicken, causing both Wang and Zhao to burst into uncontrollable laughter every time they heard it.

Following audience suggestions, Wang replaced the sound effects, but the result was even more explosive.

Because he replaced them with “Good Luck Comes.”

Whenever the aliens appeared, the cheerful “Good Luck Comes” would play throughout the entire live streaming room, turning what was a subpar horror game into an unexpectedly festive atmosphere reminiscent of the New Year.

After struggling to beat the game, Wang checked the time and felt it was time to rest.

It was a workday, and there were not many people in the live streaming room. Most people were also busy playing the “Dark Builder” demo version and didn’t have time to watch him.

So Wang just wanted to maintain his popularity a bit before preparing to log off.

But just then, a small spaceship flew across the screen, full of special effects. A wealthy viewer made a grand entrance at this moment, sending over a big gift.

Seeing the spacecraft fly by, Wang jumped up, grabbed the microphone excitedly, and said, “Eh, thanks for the spaceship, bro. Much appreciated, boss. You’re so generous.”

However, after seeing the ID of the sender, Wang found that it appeared to be a newcomer, someone he had never seen before.

As Wang hesitated, the viewer suddenly sent a private message.

[Mr. Wang, I really enjoy your live streaming shows, and I watch your commentary every time. I learn a lot from it.]

The viewer’s praise made Wang a little happy but also alert.

It probably wasn’t an old fan trying to trick him, as those guys would act too high and mighty after donating.

After careful consideration of his words, Wang replied cautiously and politely: [Thank you for the praise, and for your spaceship.]

[Don’t mention it, that’s what you deserve, Mr. Wang. Actually, I have a small favor to ask. I really loved that game you live streamed before, “Dark Builder.” But as you know, only the demo versions are circulating in the market right now. So, I was wondering if you could send me the official version to play for a while? I promise I will be the only one playing it, and I will not distribute it.]

Responding to the viewer’s request, Wang immediately replied: [Sorry, that game belongs to a friend of mine, and my friend has instructed me not to distribute it for now.]

[But Mr. Wang, I really want to play it, please. Are you still lacking spaceships? I can donate as many as you want.]

Seeing the viewer’s earnest attitude, Wang became instantly vigilant.

The official version would be playable in just over ten days, so why was the viewer so eager now?

He knew that there were rich fans who would spend a fortune on a game, but those were mostly just stories.

Moreover, if you really wanted to play so badly, why don’t you contact the author directly? Why come to me?

No good deed goes unpunished: either a schemer or a thief.

Wang Say Games quickly located an administrator, reported the incident, and immediately sealed away the little spaceship he had received.

Then, he contacted other streamers and asked them not to share the official version externally.

After receiving affirmative responses, he once again messaged the person who tipped him:

[I don’t know who you are or what your intentions are. If I’ve made a mistake, I apologize. However, your incessant requests for the official version feel very wrong to me. I, Wang, may love money, but I’m not someone who would disregard everything for it.]

[I’ve archived our chat logs, and I reserve the right to wield the law as a weapon to defend my rights. Although I don’t know what you’re planning, please stop doing this. Lastly, if I’ve got anything wrong, I apologize.]

After replying, Wang saw that the other party’s input box was continuously active, but in the end, they did not say a word.

Though he did not know the true intentions of the other side, Wang felt he had done the right thing.

He exhaled a breath of relief and immediately contacted the Living Immortal, to whom he relayed the entire matter in detail.

After reading the message from Wang Say Games, the Living Immortal took a while before replying: [Thanks, got it.]

[No need for thanks.]

Having replied, Wang felt a weight lifted off his shoulders.

Wang Say Games wasn’t that soft-hearted; he was merely upholding the promise he had made to the Living Immortal, regardless of a potential few tens of thousands in losses.

Even if it was a few tens of thousands…

A few tens of thousands…

Banging his head against the desk, Wang felt a bit foolish.

That was tens of thousands we’re talking about!

But if given another chance, Wang would probably do the same thing.

On the other end of the internet, Fang Cheng whimsically decided to divine his own fortune.

His skills in divination were never that profound. At this moment, all he could deduce was that the matter was probably related to Tianyi’s KongKong.

Divining once more, he saw a result that was uneventful. No matter what happened, it was best to ignore it.

Thus, he stopped worrying about those matters and went back to his meditation.

In Kongkong Studio, KongKong sighed after knowing his attempt to demand the game had failed.

Wang Say Games was somewhat greedy, and he had thought that through tipping, he could obtain the official version, but it turned out to be impossible.

However, it didn’t matter. He had a rough idea of how the magical weapon worked and planned to incorporate its usage into his own game.

Not only that, but he would also add more interesting designs.

Bloodlines, pets, Divine Beasts, equipment, smithing…

He would release all these former paid elements and reduce the depth of payments required, allowing players to experience strong feedback after spending only a little.

In terms of numbers, he had the data planners make a large number of adjustments to ensure the game would be incredibly satisfying to play for the first three days.

The operations were ready, and fifteen days of intense momentum were enough for them to build a preliminary game model and allow players to indulge in endless fun.

In the subsequent versions, they would iteratively develop the game so that players could have a brand new experience every week.

Once everything was set, Kongkong Studio’s game-changer, “Dark Guardian,” was released.

Although it only took fifteen days, this game’s quality in all aspects reached their highest standard, and a deluge of promotions instantly brought the game before players, enabling them to see it anywhere, anytime.

Compared to “Dark Guardian,” the launch of the game it had copied, “Dark Builder,” seemed rather low-key.

It didn’t even have an official release, but merely a statement on its freshly built official website.

“I am here.”


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