Chapter 532 Cleaning Dungeons (III): A Party Of Corpses
Chapter 532 Cleaning Dungeons (III): A Party Of Corpses
Instead of going to the current dungeon my father and the others are clearing, I decided to go to a different dungeon. And that's the Bandit's lair, a level 90 dungeon located in Sandurk's Caracoba City, one of the major cities in Sandurk. Although I am not yet exploring the 10 Major cities of Sandurk, I will be doing that in the future since it will involve another major quest I will be participating in once the next region is unlocked.
? With Leona as my mode of transport, I arrived at a rather packed but organized dungeon entrance. The reason it was packed is because of the fact that some players were looking for party members to tackle the dungeon. I didn't enter the dungeon immediately and made sure that I won't get into trouble by entering a dungeon without permission from a guild and thankfully, I managed to ascertain that the dungeon was supervised by a guild that is friendly to all and would rather share the dungeon rather than occupy it and isolate to other players.
I can easily see why the guild did that. The first is to scout for players that might be a potential candidates for their guild and the second is just to mingle with other players who don't have any hostile intentions. The third will be to make a favorable face to the player base, making them a good way to rope in allies and other players. Of course, I might be wrong about that but it will all depend on how these guilds are trying to do it.
After snooping around for quite a while, I am now sure that the guild occupying it is a "safe" one. Of course, I still have no idea which guild occupies it as I never asked any players and I rarely hear anyone talk about it but if they are doing a good deed for other players then why would I ask for them to be doing so?
Besides, if they are someone who does despicable things as a guild, I would rather stay away from it, I am not a charity worker and would rather stay on the sidelines. Approaching the dungeon entrance, I am barraged by multiple players who tried to recruit me. Of course, I ignored them all and went straight to the dungeon entrance and started to open the dungeon difficulty selector.
The players were confused as to why I ignored everyone and did not even bring a party and instead went to the dungeon entrance by myself. Then, the entrance suddenly changed color from white to red which means the difficulty chosen is none other than the Abyss Mode.
"What the! That player is insane! Why did he choose the most difficult option without a party? And it was the Bandit's lair to boot!"
"Is he trying to be the next Bladeheart? I mean his getup seems to look similar though he doesn't have the same mask his gear seems to look similar."
"Very likely but he doesn't seem to be carrying any sword and is instead carrying a book. That is very different from Bladeheart!"
"He is carrying a book, so perhaps he is a necromancer. But does he really have any slightest idea how Bandit's Lair in Abyss Difficulty work?! He is not Bladeheart, is he trying to make the second coming of a new Bladeheart?"
I wanted to laugh at these guys. I am a bit proud that my nickname is very popular in the Alternate World community. After all, I am the one who cleared a dungeon in Abyss Difficulty. Many players tried to replicate my gameplay but ended up having a hard time doing so and they can only beat up a dungeon if they are in a very high level which is beyond the level of the dungeon and can literally obliterate monsters without a problem. Of course, the player base did not acknowledge this clearly as I cleared the Abyss Dungeon difficulty at the same level as the dungeons which made players try to clear it on the range of the Abyss Difficulty's level range.
I didn't mind all of the players trying to criticize me, because I am the guy who is dubbed to be the "Pioneer of the Abyss Dungeon Solo Clear" and it's not impossible for me. The portal appeared and I stepped in while players are voicing their criticism and different things that would slander me for being another copycat and a showoff. Of course, I don't care about that. It's time to play.
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[You have entered the dungeon: Bandit's Lair: Abyss Difficulty]
Currently, I have three offensive skills that do not involve any corpses just yet, just using my mana and attacking enemies. After all, how can you make corpses if you can't attack and kill your opponents? I already have the previous skills I gained after it was upgraded but I didn't want to use them as I already tested them out and they make the Necromancer class easy to use. I want to at least familiarize myself with the lesser skills, not just the summoning corpses and controlling them.
I know I can just summon the usual skeleton I used that I summoned last time but I decided to use a new one, a skeleton that is not summoned from my own ability but a reanimated one.
The three skills I have are [Soul Crusher], [Skull Bombs], and [Curse]. The only skill that has a damaging debuff is the [Curse] which literally curses your opponent and degrades their HP for a set amount of time before the [Curse] disappears. The others are usual attack skills with [Soul Crusher] as the single target attack and [Skull Bombs] as the AOE skill.
I tested them before and already have a slight idea of how these two skills can work and how I can earn my first corpses. Venturing the lair, the bandits appear and started attacking me like mindless bastards they are. They are not normal NPCs that can be befriended on the outside. After all, they are generated by the dungeon and unless they are mini-boss or a boss, they cannot communicate to the player in any way. So killing them won't make me feel any remorse or any sort of guilty feeling killing them as they are acting like monsters that are driven by an instinct to defeat any player that enters the dungeon.
"Let's begin!"
The bandits appeared, carrying various weapons from knives, swords, and crossbows. Of course, there are some who have different weapons to boot up but they are not that common. They started attacking me and I immediately evade as I cannot try to stand my ground, especially with a Necronomicon as a weapon and not the usual Versatile Weapon.
Opening the Necronomicon, I poured my mana into it, allowing it to float and move in action. The enemies didn't stop and just charged forward, allowing me to find a good chance to use an AOE attack.
With the Necronomicon, the [Skull Bombs] materialized and floated straight to the bandits which in turn exploded with AOE radius, defeating multiple enemies in one explosion. Since the Bandits that I am currently facing enemies in a lower-level dungeon, the enemies are not much of a threat. Only their sheer numbers are causing things to be different.
Since [Skull Bombs] has only 5 seconds cooldown, I can spam it multiple times but I don't want to do that as I needed to use the other skill of a necromancer that benefits a necromancer more.
Now that there are dead bodies now, and as much as I want to use the other new skills, I restrained myself and continued the fight, and now, time to resurrect the dead.
"COME FORTH!"
URGHAAAHHH...
OOOOGGGGHHHH...
The sound of the dead is just quite different when you turn them into undead. Some of the corpses rotted away and leave behind the bones, causing the guy to just become a skeleton warrior instead. The others who didn't become skeletons became zombies instead and started attacking the other monsters. Since the zombies are not that strong, they are easily killed by the bandits especially the long range variants but because the zombies can easily infect the bandits, I managed to easily outnumber all of the bandits and soon enough, the zombies were much more numerous now compared to the bandits which ended up annihilated.
I also realized that the bandits tend to attack the zombies and skeletons first before me, allowing me to just sit back, pick up the loot, and receive the experience while continuously marching with the zombies and skeletons to the bandits who are slowly cornered to their backs. It didn't take long for me to convert most of the remaining bandits into zombies or skeletons and I control all of them.
I haven't counted properly the amount of zombies I have but I have 10 skeletons armed by their previous weapons used when they are still bandits and around 30 plus zombies. Looks like the miniboss this time will have a hard time against me as I will pit the boss to the former lackeys obeys before. Time to begin an apocalypse inside the dungeon!